Welcome.

I am an experienced Lead Technologies Specialist with a passion for integrating emerging technologies and building department functionality. I am equally proficient in both technical development and art direction and have a 17-year demonstrated history of achieving successful results. As a cross-discipline developer, I have experience in object-oriented programming, real-time cross-platform development, application architecture, and 3D pipeline development. 

Available for freelance work.

I would love to help you with your next project! If you have a need for traditional visual effects, motion graphics, data conversion, or Unreal Engine application development and architecture, please feel free to contact me.

Visual Effects

I have over 17 years of experience as a lead 3D generalist, with pipeline experience from modeling, texturing, and UV’s, to lighting, rendering, and compositing. As the visualization lead for global marketing at Gulfstream Aerospace, I was responsible for directing our internal team and external contractors in the creation of visual effects and motion graphics to visually support yearly international advertising campaigns, multiple high-profile conferences such as NBAA and EBACE, and six product launch events including the industry’s first dual launch and powered rollout of the G500/G600 aircraft. Please contact me if you have any Visual Effects needs.

Unreal Engine and Unity Development

As a multi-disciplinary, cross-department project lead, I have led efforts to develop applications across the enterprise, from ideation to software development and deployment. I have served as the lead developer and principal architect for enterprise-wide applications, including the Cabin Creator Tool, a full cabin configurator which has generated millions of dollars in company revenue for Gulfstream Aerospace through direct aircraft sales, upgraded material and styling options, and refurbishment option upsells. I would love to help you develop your next Unreal Engine project.

Data Conversion Pipeline Specialist

I have over 17 years of experience developing automation pipelines for data conversion, from CAD to final pixel render applications such as Maya and Unreal Engine. Let me help you create a pipeline that works for your company.

Individual and Corporate Training

As an emerging technologies evangelist, I have experience teaching and training individuals and groups in an enterprise environment, as well as informal settings. I would love to get your organization up and running with visual effects, AR/VR, or Unreal development.

Contact me for project or freelance work.

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